- Issue
- Journal of Siberian Federal University. Humanities & Social Sciences. 2023 16 (3)
- Authors
- Astrashabov, Aleksei E.; Rumyancev, Maxim V.; Pikov, Nikita O.; Sanin, Aleksei Yu.; Zajnetdinov, SHamil M.; Lauri, Ilia I.; Solopenko, Nikolai S.; Kolesnikov, Stepan A.; Denisova, Anna A.; Danilova, Kristina A.; Baryshev, Ruslan A.
- Contact information
- Astrashabov, Aleksei E.: Siberian Federal University Krasnoyarsk, Russian Federation; Rumyancev, Maxim V.: Siberian Federal University Krasnoyarsk, Russian Federation; Pikov, Nikita O.: Siberian Federal University Krasnoyarsk, Russian Federation; Sanin, Aleksei Yu.: Siberian Federal University Krasnoyarsk, Russian Federation; asanin@sfu-kras.ru; Zajnetdinov, SHamil M.: Siberian Federal University Krasnoyarsk, Russian Federation; Lauri, Ilia I.: Siberian Federal University Krasnoyarsk, Russian Federation; Solopenko, Nikolai S.: Siberian Federal University Krasnoyarsk, Russian Federation; Kolesnikov, Stepan A.: Siberian Federal University Krasnoyarsk, Russian Federation; Denisova, Anna A.: Siberian Federal University Krasnoyarsk, Russian Federation; Danilova, Kristina A.: Siberian Federal University Krasnoyarsk, Russian Federation; Baryshev, Ruslan A.: Siberian Federal University Krasnoyarsk, Russian Federation
- Keywords
- VR technologies; VR simulator; 3D model; virtual learning environment; interactivity; modern educational technologies; engineering education; training
- Abstract
The experience of developing a virtual reality simulator in the oil and gas industry for obtaining practical skills of working with complex and hard-to- reach equipment is presented. In the field of oil and gas production, one of such devices is a fountain armature, on the basis of which a VR simulator was developed. During the training process, the user is placed in a virtual environment in which he interacts with the components of the fountain fittings and with the tools necessary for its maintenance. The simulator implements three scenarios and 13 stages of repair of structural components of fountain fittings, the article provides a brief overview of them. The training simulator is developed on the basis of the cross-platform development environment “Unity”. The system of its operation was tested using Oculus Quest 2 virtual reality glasses. With the help of photogrammetry technology, the dimensions of the 3D models used correspond to the dimensions of real fountain fittings. The virtual reality space is modeled by a 360-degree panorama, which makes it possible for the student to fully feel himself in a virtual environment, associating it with the real world. The use of virtual reality simulators has high economic efficiency, can be used to increase the effectiveness of the theoretical part of training
- Pages
- 481–493
- EDN
- OMYRGD
- Paper at repository of SibFU
- https://elib.sfu-kras.ru/handle/2311/149956
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).