- Issue
- Journal of Siberian Federal University. Humanities & Social Sciences. 2021 14 (9)
- Authors
- Sedykh, Tatyana V.; Korshunova, Vera V.; Sosnovskaia, Alina A.; Grigorovech, Polina N.; Bugaeva, Anastasia A.
- Contact information
- Sedykh, Tatyana V.: Siberian Federal University Krasnoyarsk, Russia; ; Korshunova, Vera V.: Siberian Federal University Krasnoyarsk, Russia; ; Sosnovskaia, Alina A.: Siberian Federal University Krasnoyarsk, Russia; Grigorovech, Polina N.: Siberian Federal University Krasnoyarsk, Russia; Bugaeva, Anastasia A.: Siberian Federal University Krasnoyarsk, Russia
- Keywords
- leadership; leadership competencies; practice-oriented approach; gamification; gamification in education; gamification model of process; higher education; Honors education; Honors College; Honors College
- Abstract
This article presents the results of the study dedicated to the development of leadership competencies of the students with high academic achievements based on the practice-oriented approach. The authors of the paper reveal the features of the development of leadership competencies of Honors College students based on a practice-oriented approach, present the theoretical justification and description of the project «The Territory of Intellectual and Liberal Inventions», develop the specific character of gamification of the process of development leadership competencies among students of the Honors College. The main methods of this study were a review of theoretical works devoted to leadership and leadership competencies, circumstances of the educational environment of the Honors College, and theory and practice of gamification; a survey of Siberian Federal University Honors students; substantiation, description and creating of the project «The Territory of Intellectual and Liberal Inventions»; a design of a gamification model of student leadership competencies’ development process; a pilot experiment of this model, an analysis of the experiment results. The results of the conducted research reveal that the development of leadership competencies among gifted students based on a practice-oriented approach is actually and widely discussed by the educational community. The use of gamification allows intensifying the passing of the studied process. The materials of this article may be essential and beneficial for the researchers of development of leadership competencies, as well as for comparative studies in the field of teaching gifted students
- Pages
- 1331–1341
- DOI
- 10.17516/1997-1370-0823
- Paper at repository of SibFU
- https://elib.sfu-kras.ru/handle/2311/144200
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License (CC BY-NC 4.0).